Technical Artist -Unreal Engine & Unity
Shape real‑time experiences that push the boundaries of creativity!
At Leidos, innovation is at the heart of everything we do. Powered by a team as diverse as it is talented, we're driven by a shared passion for delivering bold solutions that fuel our customers' success. We believe in empowering our people, giving back to our communities, and leading with sustainability. Every action we take is grounded in integrity and a steadfast commitment to doing what’s right—for our customers, our teams, and the world around us. Our Mission, Vision, and Values aren't just words—they're the compass guiding our journey toward a brighter future.
If this sounds like the kind of environment where you can thrive, keep reading!
Leidos is on the hunt for a savvy Technical Artist -Unreal Engine & Unity to work on site at Goodfellow AFB in San Angelo, TX. This is a great opportunity where you can use your unique skills to support mission focused projects. Interested candidates must be able to obtain a Top Secret/SCI security clearance.
What You’ll Do:
- 3D Asset Creation & Optimization - Modify and optimize high-quality 3D models, textures, and materials specifically for real-time engine use and to ensure all assets conform to technical budgets/requirements (polygon counts, draw calls, texture resolutions, and LODs).
- Game Engine Integration - Integrate, set up, and configure 3D assets seamlessly within both Unity and Unreal Engine (including prefabs, Blueprints, materials, lighting, and basic physics/collision)
- Design Fidelity - Strictly follow project managers' design documents and style guides to translate concepts and technical requirements into high-quality in-game experiences.
- Pipeline Collaboration - Collaborate with programmers, designers, and other artists to establish and maintain a smooth art-to-engine pipeline and ensure asset integrity in version control
- Web Support - Maintain or modify existing web-based interactive multimedia instruction (IMI) using client-side scripting (HTML5, JavaScript) and database queries when required including WEBGL and WEBGPU.
What You’ll Need (Required):
- Security Clearance - Ability to obtain and maintain a TS/SCI security clearance. Requires US Citizenship.
- Education & Experience - Bachelor’s degree in Game Art, 3D Animation, Computer Science, or a related discipline; OR 4+ years of equivalent professional industry experience with a strong portfolio.
- Core Experience - 3 to 7 years of professional experience in game development and or real-time interactive simulation.
- Software Mastery - Advanced proficiency in Autodesk Maya for 3D modeling, UV mapping, rigging, and animation prep and high proficiency in texturing tools (e.g., Photoshop).
- Engine Expertise - Dual proficiency in Unity 3D and Unreal Engine (hands-on experience with Unity Prefabs, Unreal Blueprints, material editors, and sequencer/timelines is highly critical).
- Valued Secondary Skills - Familiarity with web technologies (Vue.js, HTML5, JavaScript, PHP) or database management (SQL, MySQL).
AMSOPP1
If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo — because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 — and moving faster than anyone else dares.
Original Posting:
July 9, 2026For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.
Pay Range:
Pay Range $65,650.00 - $118,675.00The Leidos pay range for this job level is a general guideline only and not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.
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